Sponsored by: Magnetar Games

Related Work

This page contains links to research and standards that played a role in the development of the Magnetar XSG.

Research

  • Avi Bar-Zeev. 2003, 2005. Scenegraphs: Past, Present, and Future

  • LI Qi-cheng, WANG Gui-ping, and ZHOU Feng. 2006. High-extensible scene graph framework based on component techniques. Journal of Zhejiang University SCIENCE A. Abstract with link to full text

  • Rycerz, K., Bubak, M., Malawski, M., and Sloot, P. 2005. A Framework for HLA-Based Interactive Simulations on the Grid. Simulation 81(1). Pages 67-76. Abstract.

  • ScriptEase - A Scripting Language for Computer Role-Playing Games. http://www.cs.ualberta.ca/~script/

  • Zeleznik, B., Holden, L., Capps, M., Abrams, H., and Miller, T. 2000. Scene-Graph-As-Bus: Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications Eurographics 19(3). Abstract with link to full text

Standards

  • Collada

    Collada is "an open Digital Asset Exchange Schema for the interactive 3D industry." Collada provides a standard for describing modern 3D interactive scenes.

  • X3D

    X3D is a standard for describing 3D models

  • SEDRIS

    SEDRIS is a standard for describing and sharing environmental information and models.